Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I'm searching a 3D physics / transforms animation editor. It should be able to import 3D meshes from OBJ or FBX, then it should be able to animate transforms. I need such a tool for my 3D games, where many dynamic and inorganic elements appear, like doors, traps, robots, lifts, and so on.

Where I can find such a tool?

share|improve this question
up vote 2 down vote accepted

It's probably the case that you're only going to find what you want as part of a larger 3D art production suite.

For example, Blender should be able to do this, as should any other 3D modelling package (such as Max or Maya, although those are non-free and in fact quite expensive).

Blender and the other tools of its class are very powerful and can do all that you need (and much more), but they do have a bit of a learning curve associated with them. Fortunately Blender has a lot of documentation and tutorials available.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.