As an independent developer, I would like to know what platforms I can use to reach what consoles, and under what prices. I'm assuming a small team (1-3 people) and low or non-existent budget (under $1000).
For the purpose of this question, a "console" is "anything other than a PC." So this includes mobiles phones and other devices.
For this question to be useful and not a collection of every game engine and platform in the world, maybe we should restrict it to technologies that support at least two platforms.