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I am developing a multiplayer game, similar to Castle Crashers. This is the first multiplayer game I do so, before starting to code, I am trying to learn what's the best way to do it. I found some documents explaining how some old FPS (Half Life, Quake) work but I can't found anything newer or more similar to the game I am creating.

Do you know any resources to articles about this topic?

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This would be a much better question if you were asking about a specific problem; as it is, it's not really an on-topic question for this site. See this meta topic as well as the FAQ. – Josh Petrie Oct 31 '11 at 20:54

closed as not a real question by Tetrad Nov 1 '11 at 15:49

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, see the FAQ.