A Pokemon wild battle. The enemy may have up to 4 moves.
I am wondering, is there any.. A.I going on here, or does the enemy simply take a random move and then executes it? Are there not any battle factors/conditions that may change the enemy's behavior?
I guess it makes sense to categorize moves by "Offensive" "Defensive" and/or "Healing", and from there make choices depending on HP etc... dunno.
