So I understand that Corona allows me to "write once," and deploy on both iPhone and Android. And I understand that I cannot get any iPhone app into the app store without having (at the moment of submission/distribution) an (Intel-based?) mac (physical hardware).
I assume that if I only own PC hardware, I will not be able to test-deploy my game to an iPhone, nor see how the performance might be on an iPhone; but given those limitations, can I expect my Corona app to work decently if it performs decently on the Windows SDK and iPhone versions?