I am creating a model pack for a game and I am having a hard time deciding how many sides I should start with for the low poly props made from cylinders and spheres.
Take an apple for example. I want to maintain the apparent roundness of the shape at a glance but keep the polygon count low. The model pack is household clutter so there could easily be 50 such objects to render at any time.
What is a decent polygon count for minimal spherical objects?