I am trying to figure out how to make a background that looks 3D in a game that is 2D. Below there is a video of the game "Under The Lotus." I am trying to get a background with similar effect (it looks like a 3D environment, while the game runs basically in the X and Y axis).
http://www.youtube.com/watch?v=3GsTwsx5aWo
Can anyone give me an idea how to do that? Or point me in some direction on what to read to be able to figure this out?
I am planning on using SDL for this game. If I could avoid using OpenGL that would be better, but it is not a real requirement.