I can't seem to find any well executed code examples for Android joystick controls.
Whatever it may be, algorithms, pseudo code, actual code examples, strategies, or anything to assist with the design and implementation of Android joystick controls; I can't seem to find anything decent on the net.
What are some well executed examples?
- Pseudo Code
- Current Examples
- Functionality Description
- Controller Hints Related Directly to Android Architecture
What kind of classes will I have making this? Will there be only one? How would this be implemented to the game architecture? All things I am thinking about.
I've found this on the subject Joystick Example1, though I am still looking for different examples/resources.
Answered my own question with a link to the code of the above video. It's a fantastic start to Android Joystick Controls.