What is the best engine/way to go with when implementing a 2D billiards game? I am thinking about Emini Physics Engine, which is free for use and stuff, but maybe you can give me some pitfalls about this engine and recommend some other or encourage me into using this?
closed as off-topic by Byte56♦ Jul 9 '13 at 16:52
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "Questions that are about "which tech to use" are outside the scope of the site. For more information, see this meta post" – Byte56
I would definitely recommend researching how to roll your own for this task. It is probably easier than you might think. There is still a lot of complexity there, but it would be a great learning exercise.