I recently had an animated logo done in Flash for Deen Games. I need to display in all my Silverlight games. The problem is, the logo is about ~8 seconds long (205 frames); if I export all the images as even JPEGs, the result is almost 3.5MB of content (more than the game itself).
I tried exporting as various formats (PNG, JPG, GIF, etc.) but nothing is small enough. What are my options? How can I incorporate these into my game without blowing up the file size?
There's always the option of "recreate it in-game with animation/rotation/etc. as it is now) but that's tons of work and I'd rather avoid that.
And no, just a static image is not good enough!
Edit: Exporting as a movie (AVI, MPEG) won't work since XNA doesn't support movies at this time.