Hi I'm new to 3D games developing, I can a little c++, C#, VB.Net, 3D Max, ArchiCad ..etc. my problem is where to get started, which tools I need to start a own 3D game like GTA, I have tried some tools like : 'Unity3D' (crashes on start), '3D Rad' (uses only built-in items), 'Game Maker A7' (only 2D games can be made there).. could you help me to find the tools of making a 3D game..plz I'm using Windows XP SP 2, I don't have pixel shader 1.1 into my video card
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closed as not a real question by Joe Wreschnig, Tetrad♦ Sep 1 '11 at 19:53
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, see the FAQ.
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Go back and try Unity3D again. It's a good product, and I'm sure with a bit of work you can figure out why it's crashing. |
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Currently, Unity 3d and Unreal Development Kit are the "best" options for making a 3d game, and are free to use. Torque 3d is another option, but it's currently $99 for the non-demo version. Other options are much more limited in what you can do, or are horribly expensive and probably not worth it if you're new to 3d development. Other options are to make a mod of an existing game (saves you even more time, but can be even more limiting of what you can do), or to make your own engine (not a good idea if you're new to 3d, and rarely a great idea if you are experienced in 3d) |
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The best place you can start, given your description/knowledge base is write mods. Use an already existing game engine/toolkit such as Aurora (Neverwinter Nights 2 engine) (for NWN type games) or Source engine (Half-Life 2 engine) for FPS type games. Make sure you play the games thoroughly first, it will help you understand how the engine's level creator works. |
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