I don't know if I'm just not looking in the right place, but I can't find ID3D10EffectShaderResourceVariable::SetResourceArray anywhere in SlimDX.
Anyone have any idea how I should be calling this?
This was a bug in SlimDX; we just left the method out. It was fixed in revision 2134 and should be in the binaries for our September release (which, the name notwithstanding, was shipped in October a few days ago).
You can simply call