I was wondering how can I get started with game design & developement because Im not really good at any programming languages that used to make games
closed as off topic by Jonathan Hobbs, Noctrine♦ Aug 22 '12 at 17:47
Questions on Game Development Stack Exchange are expected to relate to game development within the scope defined in the FAQ. Consider editing the question or leaving comments for improvement if you believe the question can be reworded to fit within the scope. Read more about closed questions here.
|
Board games. Or card games. Or games that don't require computers at all. In some ways, these are easier than computer games, because you don't have to spend time in the code if you want to change the rules, you just change them. It's quick and easy to make a game using tokens or random craft stuff, and all you'd need is friends to play test the game. Ideally, friends who like board games or whatnot (if you don't have any such friends, search for a local board game group or similar) |
|||
|
|
Mediums of ExperimentationAnalogue mediums are great for getting started. Mediums such as card games, board game and pen-and-paper RPGs like Dungeons and Dragons require no computer skills, and teach you some universal truths to game design that carry across all mediums. If you're gung-ho on being digital, try map making first. I'd suggest downloading the Unreal Development Kit, and getting used to it's mapping tool (UnrealEd). Ultimately, though, knowledge of a simple scripting language such as Lua or Python will help in your designing a great deal, if for no other reasons than to help you structure your thoughts logically. They're easing enough to pick up, and a wealth of free resources exist to teach you. Progression of Design ExpertiseWhen learning any art form (I consider Game Design to be an art), there are 4 stages of progress one should always undergo:
|
|||
|
|
|
Use in-game editors, mod tools, map editors, or for something really basic try something like Stencyl. |
|||
|
|
|
Gamemaker is a very nice tool that doesn't require alot (if any) coding. It has a nice built in drop and drag system that will get you familiar with the basics; variables, functions etc. As you progress you can move over to inline coding at your own pace. |
|||
|
|
|
You could try to learn a programming language; there are many great free tutorials on the web. You could also use something like Game Maker, as omgnoseat mentioned. You could also try to find a friend who'd be willing to help you code the games, and have you design graphics or something, and work as a small team.. You weren't very specific, about what parts of game development you need help with, and what you're good at. |
|||
|
|
|
Try tool like Game Salad. www.GameSalad.com You need not have ANY programming knowledge, its so easy to use tool. Hope you will find it useful. |
|||
|
|

