I wrote a little 4 spatial dimension game, it's a 4D snake. The rule are the same as the game for the old Nokia cell phone - eat the food, don't cross yourself, don't go out of the borders.
What do you think of the idea? How do I make a better graphic of the UI? Do you have any suggestion? Like this actually seem a DOS game ...
Here is a little explanatory video: http://www.youtube.com/watch?v=8IUnqm8j4BE
And here there is a new version I did with OpenGL and C++: http://www.youtube.com/watch?v=NaeqUp3jbls
Moreover I have a question, which from the two representation above you like more? Or better, do you have any idea how to represent the 4 dimension at the best?
Btw any comments, suggestions, and questions are appreciated about the UI, the game concept, etc.