If you are a solo programmer creating a game, what do you do for the graphics and art part?
Should I work with graphics artist to draw the characters and the environment? I don't know how to draw any way.
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You basically have three options:
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Josh raises some good points, with Blender the latest version is 2.5x and it has a built in game engine, you can use for prototyping. If you use 3d models, it lets you import pictures as a background, and set the transparency. Using pictures, you can literally trace your 3D model.
There are considerable resources that are "open source", here is a link. It covers sprites, sounds, tiles, etc. Pick your search engine and type, "open source game art". http://letsmakegames.org/resources/art-assets-for-game-developers/ |
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