I was wondering what kind of roles do exist for a game project. I know you can be a programmer, a designer, tester etc.
But I'd like to know all of them, and what activities are in charge of each one. If possible, also I'd like to see some web resources for each one as an entry point to the game industry.
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EA covers it pretty well -> https://jobs.ea.com/students/roles/ |
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Here's an article which has a pretty good rundown of the various roles, with a link to a PDF containing a more exhaustive list. |
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