Are there any platform or language agnostic (preferably step by step) tutorials regarding creating hexagonal grid based maps/games? I'm mainly interested in grid/tiles basics and not advanced game engine stuff. So far I have found these:

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For some more hex maths, see: How do I rotate a structure of hexagonal tiles on a hexagonal grid? (I think we could need a hexagons tag ...) – Martin Sojka Aug 12 '11 at 11:25
Yeah I wanted to add hexagonal tag but I don't have enough reputation here :/ – yojimbo87 Aug 12 '11 at 11:30
Why are you unsatisfied with those two tutorials? One on gdreflections.com is great and quite simple too. Any specific "weak points" you have in mind? – Vigil Aug 12 '11 at 12:52
@Vigil: those which I posted are pretty good, I'm just asking if there are some other recommended resources regarding this topic. – yojimbo87 Aug 12 '11 at 14:23
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up vote 2 down vote accepted

I have been working on a hex tile game and found these tutorials useful:

Good luck with your project!

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