Are there any platform or language agnostic (preferably step by step) tutorials regarding creating hexagonal grid based maps/games? I'm mainly interested in grid/tiles basics and not advanced game engine stuff. So far I have found these:
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I have been working on a hex tile game and found these tutorials useful:
Good luck with your project! | ||||
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hexagonstag ...) – Martin Sojka Aug 12 '11 at 11:25