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Qt is an excellent application toolkit and overall the best for C++. While some large projects use Qt (KDE for example), I haven't seen many games using it. So I decided to make my own. But what does Qt provide that may be useful when writing a game (in my case a 2D game)?

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closed as not constructive by Josh Petrie, Anko, msell, Maik Semder, Byte56 May 27 '13 at 18:46

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You should definitely take a look at the Qt Graphics View Framework, it does provide a nice hardware accelerated 2D scene graph (QtGraphicsScene).

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The scene is optimized for static content, once you get to moving items around you'll hit cliffs where suddenly adding one more item to the moving ones will slow way down. Just something to watch out for. – Patrick Hughes May 26 '13 at 23:22

There are games made with Qt, KDE has a lot of them, see

Most of them are made using the graphics view framework, and the svg renderer.

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RIGHT! I forgot about KDE games! – Mircea Chirea Jul 26 '10 at 22:00

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