I am looking for an example site with a Perlin Noise implementation in both CPU and GPU, that generates somewhat the same results in those two places.
I see many CPU implementations of Perlin Noise, but they don't match up with the GPU implementations that I found.
The reason I need this is for physics. The map is generated with Perlin Noise on the GPU in 2D, but this also means that to do physics, I must have a CPU version of the algorithm that generates the same results.