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i would like to start this topic for programs to counter-attack link text.

I am not aware of a big list but with everyone's help i hope to make this a fine topic.

Posting format:

NAME: nProtect GameGuard

GAME TYPE: any type of game

Website: http://global.nprotect.com/product/gg.php


  • Protect the users' PC from fast evolving hacking technologies and viruses.
  • Real-time protection, diagnose various patterns latest hacking tools that can harm games, but also memory debugging prevention technology will be applied, completely blocking hacking tools through real-time hacking tool monitoring and blocking function.
  • Blocks hacking attacks through memory scan
  • Blocks online outflow of personal information
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closed as not constructive by Tetrad May 5 '12 at 19:00

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. If this question can be reworded to fit the rules in the help center, please edit the question.

Duplicate with gamedev.stackexchange.com/questions/1520/…? –  coderanger Jul 25 '10 at 17:39
That question is asking for known issues and their solutions, not specific software to help with it. I don't think it's a duplicate. Plus, it's community wiki so I think it's OK. –  Sean James Jul 25 '10 at 17:41
@Prix you should move your two answers into two actual answers to the question so people can vote on them. –  Sean James Jul 25 '10 at 17:42
@Sean will do thanks. @coderanger it is not a duplicate, and both are community wiki this one is specific related to what softwares we have on the market, how to contact them and which features they have, the other one is about what you do as counter messures, if you just rely on a tool like these or make your own code and so forth... –  Prix Jul 25 '10 at 17:47
Having read both, I'll admit they're marginally not duplicates - but I'd really like to see a title change for one of them. Maybe change this question to "List of Anti-Cheat Packages for MMOs". The word solution in both is misleading (and annoying, in that software companies have decided to over-use the word solution for what is just software). –  Cyclops Jul 25 '10 at 20:55

7 Answers 7

Name: Writing secure networking code.

Game Type: Any, but especially good for MMOs.

Website: Any real trusted networking standard, Writing Secure Code, and many others specific to your language.


  • Fewer angry or confused users.
  • No unexpected overhead due to poorly-written third party programs.
  • Likely to have trickle-down effects improving the rest of your project's code.
  • Cannot be defeated by kernel drivers, virtual machine trickery, or other well-documented undetectable methods of cheating.
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+1 for listing a solution many people would overlook –  Ari Patrick Nov 11 '10 at 20:32
I'd be curious if the person voting me down actually thinks this is unreasonable, or is just voting me down because it's not a "real answer" (even though my previous employer shipped 3.5 MMOs without anti-cheat packages, had our data formats cracked wide open, and to my knowledge never had anyone gain a measurable advantage by hacking the client). –  user744 Nov 11 '10 at 22:52

NAME: PunkBuster


WEBSITE: http://www.evenbalance.com/


  • Real-time scanning of memory by PB Client on players' computers searching for known hacks/cheats
  • Throttled two-tiered background auto-update system using multiple Internet Master Servers to provide end-user security ensuring that no false or corrupted updates can be installed on players' computers
  • Frequent status reports (highly encrypted) are sent to the PB Server by all players and the PB Server raises a violation when necessary which causes the offending player to be removed from the game and all other players are informed of the violation
  • PB Admins can also manually remove players from the game for a specified number of minutes or permanently ban if desired
  • PB Servers can optionally be configured to randomly check player settings looking for known exploits of the game engine
  • More ...
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NAME: sXe Injected


WEBSITE: http://www.sxe-anticheat.com/introduccion


  • Anti-Wallhack
  • LocalBan
  • 16bpp Detection
  • Screenshot
  • Anti-Speedhack
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NAME: X-Ray Anti-Cheat

GAME TYPE: multiplayer Steam games (Counter Strike, Team Fortress 2, ... )

Website: http://www.xraygaming.com/


  • X-ray uses state-of-the-art methods to protect you and your online gaming experience.
  • It will periodically take screenshots of what you are seeing in-game
  • It wwill scan for known cheats and bad processes in the background to help with cheat detection.
  • When you are finished playing your game, X-ray will upload these screenshots to our servers, where our experienced admin team and massive userbase will help catch cheaters by reviewing screenshots and 'flagging' them if they appear suspicious.
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thx for the contribution ... it was getting hard to find others –  Prix Jul 26 '10 at 14:40

NAME: FAIRPLAY by Use It Better

GAME TYPE: flash games

WEBSITE: http://www.useitbetter.com/fairplay


recording gameplays to detect

  • speedhacks
  • non-human behaviors (bots and trainers)
  • exploits
  • memory and code attacks
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up vote 1 down vote accepted

NAME: xTrap

GAME TYPE: any type of game

WEBSITE: http://www.wiselogic.co.kr/product4.htm


Unfortunately I can't read korean and I havent found much information regarding this one but I've seen quiet an amount of games using it.

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NAME: HackShield

GAME TYPE: any type of game

WEBSITE: http://www.hackshields.com/


  • Memory Hacking Protection
  • Speed Hack Protection
  • Debugger Protection
  • Auto Update
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