I'm learning OpenGL and really like to know how the interaction with the Graphics card will be.
I feel understanding how it was implemented in the Graphics driver, will let me know complete internals of the opengl(With this I can know what stages/factors influence my decisions regarding performance in opengl).
Are there any ways for this path to proceed.Does exploring the 'Mesa lib' will help me in this aspect? Am I in the right path?
[I posted this question in SOF but it seems here is the right place for this Question.]