I've been looking and looking and looking, and I cannot seem to find a solution out there for making a game that uses cocos2d and Tiled to make an isometric map that supports elevation.
I am not looking for anything super complex...
Just maybe 2 or 3 levels of elevation. (Think X-Com UFO Defense, or Final Fantasy Tactics)
I figure that since I've been unable to find a solution, I'll probably have to extend Tiled or something to support this.
For now I'll just stick with level of elevation, but I want to extend the game to support elevation eventually.
Will you share with me any good resources that you know? Where should I read to better understand how to accomplish such a thing?