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How can I make an movieclip move in a circular path with GTween? it's straightforward to have something move with various easing effects in a line or a curve, but I would need a complete circular path.

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Most animation libraries aren't made to support that sort of thing. I wrote a small library for exactly this problem; it's built upon a foundation of spatial path-based animation, rather than generic property interpolation.

You can check it out here:

If you're required to use GTween, and it supports curves (probably bezier), you can approximate a circle with multiple curves:

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+1 : I might find this library useful, someday – Vishnu Jul 18 '11 at 7:30

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