I'm working with SFML right now, and upon finishing the tutorials I still do not know how to give a shape a texture or image -- not just a solid color/outline.
The only thing I know can take an image is a sprite, but thats way to simple, as it only allows you to render rectangular images in a rectangluar way!
What are the techniques for rendering images onto shapes, and only inside the shape? It would be great if some of you could provide some resources or SFML-specific stuff!