So I'm trying to start a C++, OpenGL project on Visual Studio 2010, and I have put glut.h and glut32.dll in the project directory, along with the glut.dll and glut32.lib files in a folder named "glut" in the project directory.
I have also gone to "Porject Properties -> Linker -> Input -> Additional dependencies" and I have typed in "glut32.lib" at the end, and made sure I am not missing a semicolon.
when I try doing
#include "glut.h"
in the Main.cpp file, it complains
error LNK1104: cannot open file 'glut32.libkernel32.lib'
Am I missing any files? What am I doing wrong here?