I would like to know how to leave a fading texture/material trail in udk.
For example (I'm not sure if there is a special name for this effect):
- A character may leave footprints that fade after x number of seconds
- Or, a tank may leave a tracks trail as in Civilization IV.
Here is another example of this type of effect. Skip to 1:00 and watch the green slime texture.
How do I accomplish this effect in UDK? Any good tutorials?