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I was wondering if anyone could point me to any resources and/or explain how to properly simulate a 2D rope from a top down perspective?

I found a game that has the exact mechanic I'm looking for...

Play at least one level to get an idea of what I mean.

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That is not a mechanic I'd like to see in any game I play. It was quite frustrating. – wangburger Jun 27 '11 at 18:41
@wangburger The mechanic in itself isn't frustrating, just the game/level design. – Jonathan Connell Jun 27 '11 at 19:57
up vote 1 down vote accepted

The behavior of that "shoe string" is achieved by using splines. You will find a lot of resources by just googling that keyword.

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