I decided it was time to stick in a bit of multiplayer into my game, but came across my first hurdle when i quickly downloaded an example from the XNA website.
It prompted me with a login to live. However i really DO NOT want my game to use live accounts.
This is PC btw.
Basically i wanted to know, is it possible to have multiplayer with XNA without logging in through a live account?
Also, is it better to stick with the built in XNA networking, or use a totally different library such as lidgren?