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well i just started programming a few days ago. ive messed around and made a few programs. calculator, web browser, basic char movement on bitmap, and a bitmap editor. and i wanted to see if i could make a basic 2d rpg. maybe only an hour or 2 long game. but i dont know all i would have to do. im still learning, but i learn fairly quickly. so if anyone knows a good guide or anything that might help, suggestion/advice, it would be greatly appreciated. oh and im using visual basic 2010 express. thanks in advance.

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I think you should do some more research on your own. Creating a 1 or 2 hour RPG game will require more content than beginner will even realize. Also think VB might be a really poor choice to learn as a first language, and also a poor choice for game development in general. –  AttackingHobo Jun 13 '11 at 0:03
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Also you cannot expect to be a good Game Developer with only 2 days of research. It really sounds like you need to learn more about the game development process. –  AttackingHobo Jun 13 '11 at 1:15
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You need to learn the basics first, which includes programming boring things like pong/tic tac toe. They are more challenging than you might think. –  5ound Jun 13 '11 at 4:18
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All I'm seeing here is another person who seems to think they can just make a game straight off. Voting to close and -1. –  The Communist Duck Jun 13 '11 at 13:43
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Wow, there's a lot of negativity here. I think questions like this should be welcome, even if they're not a perfect fit to the SE format. +1 –  ashes999 Jan 17 '12 at 0:49
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closed as not a real question by Tetrad Jan 17 '12 at 1:07

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2 Answers

I agree with what everyone else says, you should really learn general programming and thoroughly understand the basics before you attempt such an ambitious project such as an RPG.

Having said that I do hate when people just throw there personal beliefs at you instead of answering your question. (basically everyone that commented)

This book takes you from not knowing how to program anything to implementing a fully 3D RPG including controls, sound, collision detection, enemy spawning and all the other elements needed for a good game. At the end you have something resembling a baulders gate style game.

Microsoft Visual Basic Game Programming for Teens

That being said if you are serious about making games visual basic is not the way to go. I like C++ but that can be hard so I do advise finishing the book, at least then you will know what you are talking about and can ask more precise questions.

Good luck

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well since your the only person that gave me a good response im going to take your advice. do more research and probably switch to C++, cuz that what almost everyone says to use when i was looking up stuff. since i just started about a little less than a week ago i guess it wont really matter if i switched now will it? plus it seems like more people use it so that means more people that you can get help/advice from. lol back to square one. thanks for the advice Skeith! XD –  Spenser Larson Jun 14 '11 at 12:23
    
@Spenser Larson if you plan to switch to c++ may I recommend this book. its the same author and teaches the same thing basically just you don't make an RPG :( and its in C++ :) amazon.com/Beginning-Game-Programming-Jonathan-Harbour/dp/… –  Skeith Jun 14 '11 at 12:36
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thanks. ill take a look at it. and go see if barnes and noble or somewhere close to me has a copy. –  Spenser Larson Jun 14 '11 at 19:05
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I walked down this road many years ago. I tried many things; the easiest was definitely to use RPG Maker XP. It's free for 30 days, and it's pretty cheap to buy. It will give you a working engine; you just plug in content, no coding is necessary (only scripting).

I really recommend you start with that, and then move on to actual programming if you still find it enjoyable.

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And if you want, not even scripting is necessary, just manage events and switches. –  Gustavo Maciel Jan 17 '12 at 1:00
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