i just started programming a couple days ago. ive picked up on it pretty easy enough, but i still have a lot to learn. i was wondering if someone could help me out with making a system for random enemy encounters. with how many monsters appear and their stats.drop rates,enemy commands, etc. i have a program with a char on a bitmap to test things on, so if anyone could help me, it would be greatly appreciated. thanks!
That is the art of programming, figure what you want and make a program that does it. You haven't yet figured what you want. You have an idea on the level of: "Sorta like Diablo", but you are not able to describe in sufficient detail what that actually means, and thus you can't convert it to code.
I think you should skip the random part for now, it's a whole host of problems and tricky decisions that you shouldn't worry about now. For someone a few days green an RPG is plenty overambitious on it's own.
What projects have you by the way done so far?
|show 1 more comment|
If you're thinking of developing something along the lines of a Roguelike, try this FAQ. While that wiki doesn't generally tell you how to program any of the things it describes it does give you a good look at what you need to consider while designing an rpg.