So my environment is all set up and now I'm working on the movement physics of my character. I used blitting to copy over my tiles from a tilesheet. But since they are static, they are only copied over once. And with the Hero (main player character), I figured that I might blit him into his continuously changing position. But now, I'm not quite sure it's necessary?
Is there a real big perfomance-save to copy the Hero sprite into a new position constantly using Blitting, OR, is it fine to just copy it into the game once, and simply move the Hero sprite as a movieclip?