Was Chrome AngryBirds game made using html5 canvas? And if yes: what kind of engine did they use?
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Yes. ForPlay. WebGL and Canvas 2D code paths exist for maximum performance and platform support respectively. The ForPlay GWT library helps with the abstraction. See the Google IO presentation Kick-Ass Game Programming with Google Web Toolkit for details. |
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It is based on WebGL (which means canvas is used, but not the standard canvas environment). As iOS uses OpenGL I think they ported that to javascript. |
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Inspecting the page element gives me As for the engine, I assume they ported their iOS one. |
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