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I'm doing a diploma thesis about the development of games with freedom to choose or open world.

Topics will be i.e. development issues in programming and the design itself, mechanics etc.

For that I need literature and lot's of it. Do you have any suggestions?

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Designing Ethical Dilemmas - Slides and Audio

Interesting Mechanics by Brian Green

Design lessons by Brian Green

Games and storytelling, includes controlled branches - Ruben R. Puentedura, Ph.D

Permanent Death - The Complete Saga (play-through with one life in an open world, no restart)

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Thx for your respond! I'll look into these the next two weeks. Didn't have time to do it yet, since I was pretty occupied with projects and exercises at university... – Hödl Patrick Jul 14 '11 at 0:29

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