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What kind of book I read, that should do a full indie game?

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closed as not a real question by bummzack, Joe Wreschnig, Tetrad May 9 '11 at 14:16

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.If this question can be reworded to fit the rules in the help center, please edit the question.

This question needs some more details. At least provide the platform you would like to develop for and what topics the book should cover. Programming? Design? Marketing? – bummzack May 9 '11 at 11:35
for Windows PC with c++, a full indie game from start to finish – Saulius May 9 '11 at 11:49
In that case, maybe have a look at this question:… – bummzack May 9 '11 at 13:16
"How do I make a game" is too broad a topic, even if you're asking for links to books. There are also lots of "getting started" and "book recommendation" type questions already here. – Tetrad May 9 '11 at 14:16

For game design I can recommend The Art of Game Design: A book of lenses.

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That is an awesome book and I highly recommend it to all game designers, but it's no end-to-end technical text. – jhocking May 9 '11 at 13:32
short comment. thank you. – Saulius May 9 '11 at 15:05

Depends a little on what you are looking for a game.

You could do some Flash Games with little scripting but you have to learn the Flash scripting itself. If you can program C/C++/C#/Java you can find here some books which could be very interesting.

So, what is it what you can and what is it what you want to create?

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for a beginning a simple physics game and later a full indie game with c++ for Windows PC. I mean the game design is also. In order to fully complete an indie game. – Saulius May 9 '11 at 11:51
The largest part of my question is: I am thinking whether I should join the team to create a game? – Saulius May 9 '11 at 13:03

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