I am a beginner-intermediate C++/Java programmer and my long term goal is to be a game programmer.
I have decided to start off with 2D and work my way towards 3D.
I would like to use SDL to start off with, but I am wondering if it is maybe not such a great idea.
Given the fact that I am working towards 3D, would it be advisable to use SDL or jump into OpenGL without the Z axis?
