So I'm following a tutorial:
http://msdn.microsoft.com/en-us/library/bb195026%28v=xnagamestudio.31%29.aspx#Y539
to create a way to pause the game I'm making. But I'm stuck because the code includes "Simulate" which is not explained in the tutorial. I understand what it supposed to do.
It brings up an error about it doesn't exist - so my guess it that it needs to be created like a variable?
Heres the code:
if (!paused)
{
Simulate(gameTime);
}
Could someone point me in the correct direction please? Thanks :)
