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I am using flixel v2.5 and am using FlxG.camera.follow to get the camera to follow the player. I have a background FlxSprite that I don't want to move with the camera. Is there a way I can set this FlxSprite to stay in the same place on the screen? I would also like to have a GUI HUD that stays fixed to the screen, and was thinking I could do this the same way.

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In previous versions, you could set the background/HUD's scrollfactor.x and scrollfactor.y to zero. Does that still work in 2.5?

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Yip, scrollfactor still works. I found that I had to set the scrollfactors on some objects in a nested group to get the effect that I needed. thanks. –  Adam Harte Apr 25 '11 at 1:34
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When you add an object to a group, there should be an optional second parameter that makes its scrollfactor match the group's. –  Gregory Avery-Weir Apr 25 '11 at 13:02
    
Thanks for the tip. That is great. –  Adam Harte Apr 25 '11 at 21:25

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