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For a college project I need to draw an empty cube and then show the cube being filled.

So far I have heard that JME and voxels is the way to go but I have no idea where to start. Can anyone point me towards a tutorial or any reading?

My project is in Java but any pseudo-code is welcome.

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You need to explain in greater depth. What does "show the cube being filled" mean? Being filled with water? Being filled with smaller cubes? Be really specific. Also I don't think that this is game-dev material. –  AttackingHobo Apr 20 '11 at 18:44
My apologies. I mean being filled with smaller cubes, and using this idea I am supposed to create a smartphone game. –  Darragh169 Apr 20 '11 at 23:06

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There was a Wolfire Games Blog entry about voxelization of one of their complex rabbit meshes, you can findt it here.

I think it'll give you some insights on how can be the voxelization process performed.

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