I've been trying to develop a multiplayer turn based game which is mostly free to play - I just want to see if the game idea is appreciated - hence I want to do it with minimal cost and I'm confused which one of these to use: red5, zendamf, BlazeDS or Cirrus.
Red5 seemed the best option for me initially but getting a media server to host seems to be quite expensive. Same reason why I couldn't use Electroserver - cost. Both are very attractive options though.
ZendAMF then looked a feasible option since it supported remoting. But how do I let the other players get updates on actions of one player through zendAMF, which as far as I know does not do data push. I'll have to do it by polling - asking server constantly for updates - which wont look very real time.
Then I heard about BlazeDS which does support data push. Now I have to learn java if I want to use that and get a new web host because my existing host does not have tomcat.
Then I heard about cirrus which is still in 'codename cirrus' stage. It looks like a very feasible option since its peer to peer with miniamal server support needed. Is it good for a mutiplayer game?
Well if anyone has experience developing multiplayer flash games I'd like to know if a turn based multiplayer game with more than two players participating can be implemented using zendamf. ZendAMF because I know PHP and AS3.