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I'm looking for an AI engine for iOS game development (machine learning, path finding).

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You're more likely to find middleware for specific purposes rather than a general AI package. EG a pathfinding package, steering, behaviour tree implementation, etc. Could you be more specific about what needs you have? –  tenpn Apr 16 '11 at 10:30
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Not really an answer to your question, just remember that anything written in standard C or C++ should work on iOS, it does not have to be Objective-C –  slf Apr 17 '11 at 2:48

2 Answers 2

As @slf commented any C/C++ code can be compiled for iOS devices. so you can use any of these libraries:

  1. dlib is a library which has many useful tools including machine learning.
  2. MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code.
  3. Here is a list of some AI libraries suggested on OGRE3D website. Seems they are mostly written in C++ and at least most of them are not depended on OGRE engine itself.
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xaitment just launched a pathfinding solution for iOS. Apparently it works with Unity.

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