Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

I'm looking for an AI engine for iOS game development (machine learning, path finding).

share|improve this question
You're more likely to find middleware for specific purposes rather than a general AI package. EG a pathfinding package, steering, behaviour tree implementation, etc. Could you be more specific about what needs you have? –  tenpn Apr 16 '11 at 10:30
Not really an answer to your question, just remember that anything written in standard C or C++ should work on iOS, it does not have to be Objective-C –  slf Apr 17 '11 at 2:48

2 Answers 2

As @slf commented any C/C++ code can be compiled for iOS devices. so you can use any of these libraries:

  1. dlib is a library which has many useful tools including machine learning.
  2. MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code.
  3. Here is a list of some AI libraries suggested on OGRE3D website. Seems they are mostly written in C++ and at least most of them are not depended on OGRE engine itself.
share|improve this answer

xaitment just launched a pathfinding solution for iOS. Apparently it works with Unity.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.