I'm making a simple FPS and I can't decide on the size of my models and my camera settings. Could someone please recommend a good combination of:
- camera field of view
- near and far planes
- model proportions (such as 1 unit = 1 meter)
so that the game looks realistic enough and the numbers are easy to work with?
EDIT: I know I can use whatever dimensions I want, but I'd like to know what is most commonly found in games.