I'm making a story-intensive game (RPG) for the iPhone and want to distribute it over the AppStore. But AppStore Apps have the potential to be distributed internationally, so I need kind of legal advice - maybe someone of the independent developers here was already in a similiar situation.
I'm planning to use an book (i.e. classic literature, world literature or fairytales) as foundation for the storyline of my game: So what are the basic conditions, if I dont want to run into big problems? I heard about 70 years after first publishing (or after death of the author?) a book would be "out of copyright" - but is that true for every country? Could I get problems in the App Store?
My Background: It doesn't seem economical to pay a scenario writer for my game (no budget) - and myself isn't "talented" so much in this field. But there are already tons of great stories out there, which never get a game release so far. Because of that, I was thinking: "Why not use this, instead of making a crap story by myself"...
I know that I can't get here a reply from a lawyer - but I hope for tips from other independent developers with experience in such cases...)