I have heard of many plugins/browser technologies that are useful for games, but I didn't dive into any of them yet because I've assumed that omni-support wasn't quite there. By omni-support, I mean all browsers and all OSs.
Since we've recently had many new game-specific plugins pop up (e.g. Unity), new web standards pop up (e.g. WebGL), and existing standards gain better support in IE (e.g. SVG), I'm wondering if this has changed.
There are three fundamental requirements I see to making immersive games:
- Solid mid-to-low level video/audio support (2D and 3D are both interesting)
- Mouse capture
- Full screen
Are there technologies out there that support all three of these, that are cross-platform and cross-browser (including all the big browsers)?
Standardized solutions are preferrable, but plugin-based solutions are okay, as long as they support free or very cheap development.
I realize I posed my question as "are there any such technologies". I'm actually interested in all such technologies. If there is only one, it may still be useful to list other technologies, what they lack, and when they might get there.