Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

Are there any real MMOs where the server engine is based on .Net?

share|improve this question
    
Related: gamedev.stackexchange.com/questions/4872/… –  coderanger Mar 27 '11 at 18:31
1  
Are we talking engines/libraries for MMOs, or actual MMOs? –  The Communist Duck Mar 28 '11 at 17:13
1  
Converted this to CW as this is really just a "list of" question. –  Tetrad Apr 6 '11 at 20:24
add comment

closed as not constructive by Tetrad Feb 28 '12 at 6:28

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

9 Answers

Photon Socket Server is a middleware provider which is using C++ as the underlying framework but the bulk of the logic (i.e. what you have access to) is using .NET.

share|improve this answer
add comment

I don't know of any commercial MMOs off the top of my head, but the NetGore Engine, the successor to the powerful vbGore Engine, is looking pretty good. NetGore is currently in very active development with a growing community.

share|improve this answer
add comment

Sorry, those are Russian games, but I assure you they're very real MMOs and have servers made with .NET. I worked on these servers myself, in fact (-8

Arena Online

Elements of war

share|improve this answer
    
dont worry!)) I think it is not matter Russian/Brazilian/American/German/etc if guys are creative. So if you wanna know "King's Bounty: The Legend" was made by Russian company "Katauri Interactive" kings-bounty.com/eng/screens.php –  Edward83 Mar 31 '11 at 19:44
1  
I only worried that you might not understand the language on these sites. Of course, being a Russian game developer myself, I know of King's Bounty and lots of other great Russian games. Lots of bad ones too (-8 –  Nevermind Apr 1 '11 at 6:51
add comment

RunUO and SunUO are free Ultima Online servers. Ultima Online client can be downloaded for free.

SunUO is a free Ultima Online server for Linux/Mono and Windows.NET, based on RunUO. Ultima Online is a commercial MMORPG by Origin / Electronic Arts.

share|improve this answer
    
thank you! cool! –  Edward83 Mar 31 '11 at 19:47
add comment

I have no idea of the server side but the DDO client throws exceptions that look like .net when it crashes.

share|improve this answer
add comment

Lord of the Rings Online's client uses .NET 1.1. Not sure about the server. I think Turbine's games (LotRO, DDO, Asheron's Call) use .NET.

share|improve this answer
add comment

Second Life runs (at least partially) using managed code. They run on MONO, which is a Linux port of .NET. It's possible they're just hosting .NET within C++ for the scripts, but they are running it at least partially.

share|improve this answer
add comment

I'm pretty sure that CCP Games uses some .NET components on their servers.

share|improve this answer
    
Answers should be fact, and wherever possible support that fact with references (links). Welcome to GD.SE. –  ChargingPun Nov 19 '12 at 13:46
add comment

Vindictus server is fully written in .Net. Vindictus offers only one logical shard with hundreds of thousands of simultaneous users, which can be done via function and data distributed computing techniques.

share|improve this answer
add comment

Not the answer you're looking for? Browse other questions tagged or ask your own question.