I want to import a skinned and animated character model built with bender into an android game. The animations can be: idle, walk, run ...etc
I've seen a related question but it's only about importing a static model: http://stackoverflow.com/questions/204363/is-there-a-way-to-import-a-3d-model-into-android
But I don't see how to import a set of animation with tweened frames.
Any ideas, resources or tutorials about how this can be achieved ?
Edit: After some further searching I've found this library that claim to provide model loaders for md5 files. http://code.google.com/p/libgdx/
Edit2 (2011 12 16): I tested libgdx mentionned above And it actually works well for now, I can render a walking animation from md5 models with a good framerate, but the model loading time is quite long. For a large amount of models and frames, I think switching to binary formats will become necessary.