I just started the developpement of an XNA game and I'm asking myself if it wouldn't be better to use an open-source alternative since I absolutely want to keep the complete control over my game. I need to be able to sell it to whoever I want, using the media I want.
Based on the XNA license and all that sort of legal stuff, I am allowed to sell an XNA game on my own, or am I forced to sell it through Xbox Live Marketplace?
I'd like to see some reliable reference with your answer. Thanks!