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jul 26 at 16:28
How do I make my game connect to a server without real IP address?
— user1306322
252318
jun 29 '12 at 12:40
How can I generate a 2d navigation mesh in a dynamic environment at runtime?
— Stephen
16012
may 17 '12 at 12:49
Determinism in multiplayer simulation with Box2D, and single computer
— Jake
32318
may 9 '12 at 17:19
Resolution problems when porting a Unity game to Android
— Timothy Williams
281218
apr 22 '12 at 11:54
What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?
— MrCranky
3,646830
apr 16 '12 at 11:26
(post deleted or otherwise unavailable)
— Ef Es
714212
apr 11 '12 at 10:07
How can I generate signed distance fields (2D) in real time, fast?
— TravisG
1,4131616
mar 14 '12 at 19:34
Why would GLCapabilities.setHardwareAccelerated(true/false) have no effect on performance?
— Luke
12518
feb 15 '12 at 12:31
Ways to manage changing designer data alongside changing player data
— Kylotan
18.5k2669
jan 30 '12 at 22:25
Why can't I import third-party modules I've installed in the python-ogre SDK's interpreter?
— blz
438111
jan 30 '12 at 1:12
IndexOutOfRangeException on World.Step after enabling/disabling a Farseer physics body?
— WilHall
1008
dec 25 '11 at 4:29
How to implement a symmetric 3d field of view algorithm for a roguelike
— Truncheon
132211
dec 8 '11 at 20:27
What rendering techniques would I use to draw a drop shadow effect for cards in a card game?
— Milo
91215
oct 23 '11 at 21:07
(post deleted or otherwise unavailable)
— ashes999
4,60821548
oct 20 '11 at 6:33
Why am I seeing this assertion error during Collada DOM loading?
— EddieV223
271111
oct 14 '11 at 4:01
Can one develop an application with Bluetooth support on iOS using Flash Builder 4.5?
— Swati Singh
656
sep 28 '11 at 20:47
How do you setup the Irrlicht and Bullet engines for Android development?
— Metropolis
759