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apr 17 at 12:08
how to do partial updates in OpenGL?
dec 11 at 21:20
computing gl_FragDepth
apr 1 '12 at 13:37
What library for octrees or kd-trees?
feb 29 '12 at 7:10
Efficient skeletal animation
nov 11 '11 at 12:15
converting a mouse click to a ray
nov 3 '11 at 22:50
why would you use textures that are not a power of 2?