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may 26 at 17:56
OpenGL - Understanding the relationship between Model, View and World Matrix
— Sam
32
may 24 at 15:43
How to handle NPCs and other entities on moving objects like trains or planes [duplicate]
— Chris
83
may 23 at 21:17
Implementing the “earn resource every N seconds” mechanism common to F2P games
— numbers1311407
1032
may 21 at 11:49
How to deal with pushing objects out of collision in a physics engine
— Richard Tingle
1206
may 20 at 10:03
Increasing flexibility of a data passing system in a component based entity system
— RabtFt
82
may 18 at 21:46
What is the best way to close dialogs in a platform game controlled by keyboard only
— yannicuLar
1134
may 18 at 3:03
How should I setup my minecraft-like world rendering for the best performance?
— user2349668
63
may 17 at 12:51
(post deleted or otherwise unavailable)
— Giorgi Zautashvili
12
may 17 at 12:16
How can a desktop Java game be distributed without a Java runtime dependency?
— leokhorn
1433
may 15 at 14:26
How to create a path-finding compatible road map from user input?
— Paul Engstler
1184
may 15 at 13:21
When using MVC, what is the proper way to handle a view refresh when the model isn't ready?
— RankWeis
232