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This badge has been awarded 155 times. Recently awarded to: |
jun 4 '11 at 17:16
Looking for a good technique for character movement in hack&slash game
— piotrek
781516
jun 2 '11 at 9:03
Power, achievement and affiliation games for psychology research project
— Ruben
537
may 23 '11 at 8:03
What is your Unity 3D physics engine budget for iOS games?
— Andrei T. Ursan
213212
may 5 '11 at 9:56
Looking for the reference tutorials for the joints in the Box2D for iphone
— NIKHIL
928
apr 26 '11 at 20:22
Trying to understand relatively simple normal map antialiasing paper
— Olhovsky
2,678724
mar 25 '11 at 11:04
Why is this beat detection code failing to register some beats properly?
— Quincy
321310
mar 21 '11 at 20:56
What are pros and cons of different social gaming networks from developer's point of view?
— Evgeny Vinnik
956
jan 1 '11 at 18:53
Using idle time in turn-based (RPG) games for updating
— The Communist Duck
7,42022650
dec 30 '10 at 14:37
Who know how to implement the 2D bone animation showed in the game?
— Huang F. Lei
336316
sep 14 '10 at 11:14
iPhone app activated before associated in-app-purchase activated?
— MrDatabase
938427
sep 13 '10 at 14:20
Tweaking and Settings - Runtime variable modification and persistence
— Richard Fabian
2,567721
aug 14 '10 at 0:59
What are some cool examples of procedural pixel shader effects? [closed]
— Fraser
322421
jul 30 '10 at 5:14
How can I record my vector graphics game without blurring the graphics?
— speeder
794318